How do I spawn projectiles using the attack button without disturbing, stopping, stuttering walk animation?
single projectiles with each key press,
I tried using @cmd keyshoot but thats used during animation data and gives a machine gun attack if key is held
anything I change via keyscript disturbs the walk animation
In theory spawnbind with attack key press should work but I don't know how to do that.
single projectiles with each key press,
I tried using @cmd keyshoot but thats used during animation data and gives a machine gun attack if key is held
anything I change via keyscript disturbs the walk animation
In theory spawnbind with attack key press should work but I don't know how to do that.