dantedevil
Well-known member
When i defeat the last enemy of the first group OpnBor crash always.
I try removing the items and the same happend.
I dont see problems in the last part of the Log:
I try removing the items and the same happend.
Code:
music data/music/stage1-1.ogg
fglayer data/bgs/stage1-1/light.png -60 0 0 390 0 0 0 1 1 1 1 0 0 0 0
panel data/bgs/stage1-1/backgr.png
order a
Wall -31 241 0 0 352 0 33 280
Wall 1185 241 -349 0 1 -23 33 280
updatescript data/scripts/traileru.c
spawn1 205 30 10
spawn2 205 35 10
spawn3 205 40 10
type 0
settime 99
notime 0
stagenumber 1-1
#######################################
spawn story
alias stage_01
at 0
#-------1
group 2 2
at 0
wait
at 0
spawn bd2
alias black_death_gang
coords -150 250
at 0
spawn bd4
alias black_death_gang
coords 550 250
at 0
spawn bd2
alias black_death_gang
coords -50 270
at 0
#-------2
group 2 3
at 190
wait
at 190
spawn bd2
alias black_death_gang
coords -100 230
at 150
spawn bd4
alias black_death_gang
coords -50 240
at 150
spawn bd3
alias black_death_gang
coords 550 250
at 190
spawn bd2
alias black_death_gang
coords -150 240
at 190
spawn bd4
alias black_death_gang
coords -150 240
at 190
spawn bd2
alias black_death_gang
coords -150 240
at 190
#-------3
group 3 3
at 250
wait
at 333
spawn bd2
alias black_death_gang
coords 550 230
at 250
spawn bd4
alias black_death_gang
coords -50 240
at 250
spawn bd3
alias black_death_gang
coords 550 250
at 333
spawn bd2
alias black_death_gang
coords -150 260
at 333
spawn bd4
alias black_death_gang
coords 520 240
at 333
spawn bd3
alias black_death_gang
coords 550 260
at 333
#-------3
group 3 3
at 400
wait
at 484
spawn bd2
alias black_death_gang
coords 550 230
at 400
spawn bd3
alias black_death_gang
coords -50 240
at 484
spawn bd4
alias black_death_gang
coords 550 250
at 484
spawn bd2
alias black_death_gang
coords -150 260
at 484
spawn bd4
alias black_death_gang
coords 520 240
at 484
spawn bd2
alias black_death_gang
coords 550 260
at 484
#-------
spawn trash
item lifeup
coords 585 238
at 184
#-------4
group 3 3
at 673
wait
at 673
spawn bd2
alias black_death_gang
coords 550 230
at 673
spawn bd3
alias black_death_gang
coords -50 240
at 673
spawn bd2
alias black_death_gang
coords 550 250
at 673
spawn bd3
alias black_death_gang
coords -150 260
at 673
spawn bd4
alias black_death_gang
coords 520 240
at 673
spawn bd1
alias black_death_gang
coords 490 260
at 673
I dont see problems in the last part of the Log:
Code:
-- Setting up game... ----------
Loading title background sprites... Done!
-- LOG: Game proper ---------------------------
Level Loading: 'data/levels/scenes/intro/intro.txt'
Total Ram: 4294967295 Bytes
Free Ram: 4294967295 Bytes
Used Ram: 113516544 Bytes
Loading 'stop' from data/chars/misc/story/stop.txt
Level Loaded: 'data/levels/scenes/intro/intro.txt'
Total Ram: 4294967295 Bytes
Free Ram: 4294967295 Bytes
Used Ram: 113528832 Bytes
Total sprites mapped: 5149
Level Unloading: 'data/levels/scenes/intro/intro.txt'
Total Ram: 4294967295 Bytes
Free Ram: 4294967295 Bytes
Used Ram: 114237440 Bytes
Done.
Total Ram: 4294967295 Bytes
Free Ram: 4294967295 Bytes
Used Ram: 114237440 Bytes
Video track: resolution=480*272, display resolution=480*272, 30.00 frames/second
Audio track: 44100.000000 Hz, 2 channels, 16 bits/sample
Level Loading: 'data/levels/test.txt'
Total Ram: 4294967295 Bytes
Free Ram: 4294967295 Bytes
Used Ram: 96706560 Bytes
Loading 'BD2' from data/chars/bd2/bd2.txt
Loading 'BD4' from data/chars/bd4/bd4.txt
Loading 'knifer' from data/chars/misc/knifer.txt
Loading 'BD3' from data/chars/bd3/bd3.txt
Loading 'Trash' from data/chars/misc/trash.txt
Loading 'BD1' from data/chars/bd1/bd1.txt
Level Loaded: 'data/levels/test.txt'
Total Ram: 4294967295 Bytes
Free Ram: 4294967295 Bytes
Used Ram: 102932480 Bytes
Total sprites mapped: 5601
Allocating sprite : Raiden...
Sprite allocated : #241741144
Allocating sprite : Carolina...
Sprite allocated : #244826616
Allocating sprite : Kitana:Jago:...
Sprite allocated : Kitana
Sprite allocated : Jago
Allocating sprite : Liu_Kang:Tusk:Midas:...
Sprite allocated : Liu_Kang
Sprite allocated : Tusk
Sprite allocated : Midas
Last edited: