LazyKatt002
New member
Evening all,hope everyone's in good health.
about a week back i started to making ryu hayabusa from Ninja Gaiden(the Arcade 1988 Version ) when i hit a wall with his throw animations.he doesnt have a normal
throw,final fight style.
1. In his game he uses his jump arc to grab them by the neck
and flip them over his back. Attached is what the frames look like.
Is there a way pull this off?.
2. Managed to throw the iori yagami character in the splatterhouse
modules i really enjoy,Favorite game ever btw, but the after the lols were done
he towers over everyone.
i was thinking of resizing every enemy but then the stages would be to small
and right now im horrible at making stages.
Is there another way around the resizing problem? maybe someone has come across this before.
[attachment deleted by admin]
about a week back i started to making ryu hayabusa from Ninja Gaiden(the Arcade 1988 Version ) when i hit a wall with his throw animations.he doesnt have a normal
throw,final fight style.
1. In his game he uses his jump arc to grab them by the neck
and flip them over his back. Attached is what the frames look like.
Is there a way pull this off?.
2. Managed to throw the iori yagami character in the splatterhouse
modules i really enjoy,Favorite game ever btw, but the after the lols were done
he towers over everyone.
i was thinking of resizing every enemy but then the stages would be to small
and right now im horrible at making stages.
Is there another way around the resizing problem? maybe someone has come across this before.
[attachment deleted by admin]