kimono
Well-known member
Hi, I'm trying lately to set a new blender item which spawns a vortex that can attract to its center and damage enemies for a certain period:
I just need to know how the vortex can aspirate them without they are able to do anything to avoid that.
Currently, the vortex is type none, that's why they ignore it.
The archive for testing purpose (stage motobar):
drive.google.com
I tried a negative dropv with 0 damage and a second attack when they are near but maybye there is a better solution.
Thanks for your lights
Currently, the vortex is type none, that's why they ignore it.
The archive for testing purpose (stage motobar):
Shadows_of_Death_blendervortex.rar
drive.google.com
I tried a negative dropv with 0 damage and a second attack when they are near but maybye there is a better solution.
Thanks for your lights
Last edited: