dantedevil
Well-known member
Its possible create a hitcheck via script?
I have some characters with a freespecial attack with follow. When the freespecial attack make contact the character perform a combo (follow), if the character only make contact the freespecial attack when the enemy is in the air; the follow shows next hitting the air to the end. The only way to avoid this is create a combo of 1 hit and a follow for the next hit.
With a hitcheck 1 follow be enough for all combo.
I have some characters with a freespecial attack with follow. When the freespecial attack make contact the character perform a combo (follow), if the character only make contact the freespecial attack when the enemy is in the air; the follow shows next hitting the air to the end. The only way to avoid this is create a combo of 1 hit and a follow for the next hit.
With a hitcheck 1 follow be enough for all combo.