Can anyone point me in the direction or explain how the pallete system works? In my video.txt I have colordepth to 16. I read a tutorial saying in this mode the entity references one image for the pallete and I tried that and all I got with the new image was inverted looking colors and the purple box around it. The only other tutorial I can find says it's for 8-bit mode only.
My characters and backgrounds all look really bad and I want to fix this first before I start creating all the sprites.
I appreciate all the help, hopefully I can learn a lot soon and contribute a fun game for people to play.
My characters and backgrounds all look really bad and I want to fix this first before I start creating all the sprites.
I appreciate all the help, hopefully I can learn a lot soon and contribute a fun game for people to play.