review content:
A fun, enjoyable game.
The character design isn’t consistent, but we appreciate the effort to incorporate content from *Street of Rage 4* reimagined in a Japanese style, with a touch of *Kunio* here and there.
Some enemies are pretty frustrating with their attack patterns, but by avoiding standing in a straight line and staying mobile, you can handle them.
I also thought I recognized the level layouts, which seem to be modeled after those in Street of Rage 3 and especially 4. Unfortunately for me, the game crashed after I crossed over to the castle court, right in front of the gate.
As for the moveset, I didn’t quite get the hang of it, since I’m too used to Mr. Q’s or Kratus' style. Special moves often triggered when I was mashing the controls. Progressing through levels seems to unlock variations based on the number of “Attack” hits, probably with a direction. On the other hand, I often cleared the panels using only throws.
Great work.
Edit: fixed with the 1.1 update. thanks
request:
Could you share the music playlist ? at less the titles, or the links if some are from Suno (I think of one which is slow with motoring bass, before the crash).